Normal Tools

Normal Tools

Win64, English

Wall Worm
Edit normal more easily and add new functions to the Edit Normals modifier.

General Usage Instructions

The easiest method of using this tool is just to add an Edit Normals modifier to an object in the scene. Most of the new functions are available in the modify tab.

Screenshots

Commands

Installation/Uninstallation

The installer that ran when you downloaded this app/plug-in from Autodesk App Store will start installing the app/plug-in. OR, simply double-click the downloaded installer to install the app/plugin.

You may need to restart the Autodesk product to activate the app/plug-in.

To uninstall this plug-in, exit the Autodesk product if you are currently running it, simply rerun the installer, and select the "Uninstall" button. OR, click Control Panel > Programs > Programs and Features (Windows 7/8/8.1/10) and uninstall as you would any other application from your system.

Additional Information

Normal Tools works with 3ds Max and 3ds Max Design 2014+ (64 Bit). 

Known Issues

  • Using instanced Edit Normals modifiers is not fully supported with the Apply Normal function.
  • In some versions of 3ds Max, you cannot select in the viewport a Tape Helper that was created by MAXScript. If this affects you, use the Get Helper button in the Normal Tools UI or use the Layer Manager.

Contact

Company Name: Wall Worm
Support Contact: support@wallworm.com

Author/Company Information

Wall Worm

Support Information

If you do encounter issues the please contact us either by email or online forums, the details are listed below: 

Version History

Version Number Version Description

1.5.1

* Added new Out From Normal Selection Center function in the Normal Tools custom attribute. This function well set the out from point to the center of the currently selected normals. This function was added to the Edit Normals custom attribute but not the global Normal Tools floater. * Added new Out From Selection Center for the Face Normals functions in the Normal Tools floater. This will flip normals of selected faces that are pointing towards the selected faces' center. This function converts objects to Editable Poly and is not part of the standard Edit Normal tools in the Normal Tools. * Updated the Stitch Colocated Normals to work faster. * Added Unify checkbox for stitch functions. When on, replicated the Unify function in the main Edit Normals modifier except it will filter results based on the Apply To option as well as the Skip Explicit Option. The unify option is on by default. * Added new setting to automatically apply the Normal Tools custom attribute to any Edit Normals modifier added in the scene. This function can be turned on/off in the Normal Tools floater. * Updated the Normal Tools Custom Attribute to use an AttribID to reduce file size and make it easier to get updated functions in the custom attributes as the Normal Tools are updated. * Updated button functions in the Normal Tools custom attribute to check and see if the Normal Tools are installed before trying to run a function or macroscript. This removed MAXScript errors when sharing files with those who do not have the Normal Tools installed. * Added new Manual group of functions to manually set the normals in the Normal Tools custom attribute. * Added new setting in custom attribute that allows controlling whether the selection functions will replace the current selection, append to current selection or remove from the current selection. * Changed default Apply To setting to All Normals.

1.3.6

Minor updates and 3ds Max 2019 support.

1.5.0

* Added new Out from Normal Selection Center function in the Normal Tools custom attribute. This function will set the out from point to the center of the currently selected normals. This function was added to the Edit Normals custom attribute but not the global Normal Tools floater. * Added new Out from Selection Center for the Face Normals functions in the Normal Tools floater. This will flip normals of selected faces that are pointing towards the selected faces' center. This function converts objects to Editable Poly and is not part of the standard Edit Normal tools in the Normal Tools. * Updated the Stitch Colocated Normals to work faster. * Added Unify checkbox for stitch functions. When on, it will replicate the Unify function in the main Edit Normals modifier except it will filter results based on the Apply To option as well as the Skip Explicit Option. The unify option is on by default.
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