ProtoTech's WebGL Exporter For 3ds Max®
Win64, EnglishGeneral Usage Instructions
- Download and install the WebGL Exporter plugin for 3ds Max.
- Run 3ds Max and load a model.
- There’s a new menu named 'Prototech WebGL'.
It contains three ribbon buttons as mentioned below:
A) Export
1. After selecting the Export option, a 'Save As' dialog box will display on your screen.
2. Click on the Save button to export the current model to an OBJ file.
B) Preferences
It contains a set of features in which you can control the different parameters to get the desired output.
C) About
It displays information about the product. It provides the facility to activate your product license at any time.
Commands
Installation/Uninstallation
Install:
The installer that ran when you downloaded this app/plug-in from Autodesk App Store, will start installing the app/plug-in.
OR
Simply double-click the downloaded installer to install the app/plugin.
Uninstall:
To uninstall this plug-in, exit the Autodesk product if you are currently running it. Simply rerun the installer and select the "Uninstall" button.
OR
You can uninstall it from 'Control Panel/Programs and Features' (Windows 7/8.1/10), just as you would uninstall any other application from your system.
Additional Information
Known Issues
Contact
Author/Company Information
Support Information
Version History
Version Number | Version Description |
---|---|
5.0.21277.3360 |
1. Fixed License issue. |
4.2.19268.3130 |
1. Enhancement: Support to 3ds Max 2020. 2. Fixed: Issues in license mechanism. |
4.1.19143.3049 |
1. Enhancement: Upgraded licensing system. |
4.0.0.0 |
1. Enhancement: Upgraded licensing system. |
3.1.0.0 |
1. Enhancement : Plugin support to 3ds Max 2019 |
3.0.0.0 |
1. Enhancement: Autodesk® 3ds Max® 2017 and 2018 are now supported |